package creatures;
import main.*;
/*
 * A class that allows for the creation of IceYetis, a type of strong, slow creature
 */

public class IceYeti extends Enemy {
	public IceYeti() {
		curHealth = 60;
		maxHealth = 60;
		strength = 30;
		Weapon arm = new Weapon();
		arm.damage = 20;
		arm.attackSpeed = 5;
		arm.range=1;
		armor=5;
		movementSpeed=1;
		weapon1 = arm;
		level = 2;
		armor = 1;	
		experience=12;
	}
	
	public IceYeti(int x, int y, String name, String image) {
		super(x,y,name, image);
		curHealth = 60;
		maxHealth = 60;
		strength = 30;
		Weapon arm = new Weapon();
		arm.damage = 20;
		armor=5;
		arm.attackSpeed = 5;
		arm.range=1;
		movementSpeed=1;
		weapon1 = arm;
		level = 1;
		armor = 0;	
		experience=12;
	}
	
	public IceYeti(int x, int y, String name) {
		super(x,y,name);
		curHealth = 60;
		maxHealth = 60;
		strength = 30;
		Weapon arm = new Weapon();
		arm.damage = 20;
		armor=5;
		arm.attackSpeed = 5;
		arm.range=1;
		movementSpeed=1;
		weapon1 = arm;
		level = 1;
		armor = 0;	
		experience=12;
	}
	
	public void ai(Player p){
		super.ai(this, p);
	}
}